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						Journal of Gambling
 by Jerry "Jet" 
						Whittaker
 July 4, 2006
 
 Gambling is a universal activity among university 
						students, with 72% having done so in the past 6 months. 
						The most familiar types of gambling were lotteries and 
						instant win tickets, followed by games of skill against 
						other people. However, most students who gambled 
						indicated that they spent very few time and money doing 
						so. The sort of gambling that has occupied the most time 
						were games of skill against other people and casino 
						table games. The kind of gambling associated with the 
						greatest spending were VLTs and slot machines, the stock 
						market, and casino table games. Consistent with prior 
						research, it would seem that for most students gambling 
						is a fairly innocuous activity, done primarily for 
						entertainment purposes.
 
 Student’s view about the journal of gambling
 
 The ideal forms of gambling in the present study are 
						consistent with what has been found previously. The most 
						famous gambling activity for college and university 
						students as well as adults appears to be lotteries. The 
						five most familiar gambling activities in the studies 
						mentioned above were lotteries, casinos, playing cards, 
						slot/poker machines, and skill games, but these did vary 
						somewhat in order of preference between studies. It is 
						most difficult to make comparisons to other studies 
						regarding time and money spent, as extant studies on 
						these issues address mostly casino gambling. The higher 
						rates of gambling and problem gambling for kinesiology 
						and management majors is an appealing finding that has 
						not been reported in previous research. Nonetheless, 
						what have been previously reported are higher rates of 
						problem gambling in student athletes, presumably due to 
						a greater propensity for risk taking? It is not 
						difficult to anticipate that a significant portion of 
						students pursuing a kinesiology/physical education 
						degree are also student athletes.
 
 Conclusion
 
 While gambling 
						is inoffensive for most, it is apparent that a 
						significant minority of students are heavy gamblers who 
						experience adverse consequences from it. Seven and 
						one-half percent of students were mentioned as problem 
						or pathological gamblers. Similar to prior research, the 
						rate of problem or pathological gambling in university 
						students is higher than in the general population. There 
						has been very little prior research concerning variables 
						that discriminate between college or university gamblers 
						and non-gamblers or problem gamblers and non-problem 
						gamblers. In the current study, having a more positive 
						attitude toward gambling was the best predictor of both 
						being a gambler and being a problem gambler. This is not 
						an unexpected finding, although it is exciting that 
						people experiencing problems still maintain a more 
						positive attitude than people not experiencing problems.
 
						    
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
						  
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