Benefits of Gambling
by Jerry "Jet" Whittaker
May 02,
2007
Gambling:
Gambling is the act of staking or wagering of money or
other valuable things on an uncertain result, the
positive or negative occurrence of which determines the
gain or loss of the money staked. When someone wins a
game there is an additional gain of the money wagered.
The result of the gambling is almost instantaneous. The
advent of internet gambling makes it easy for people to
entertain themselves in a game or two just sitting at
home. They need not always visit the ritzy casinos and
gambling hotspots. There are legal and illegal gambling
that goes on all over the world. Gaming is the name used
to refer legal gambling. Different cultures treat
gambling differently.
Benefits of Gambling:
Gambling gets mixed reaction from the society at large.
Gambling is compared to an addictive drug. The other
side of the story is that a drug, especially the mind
altering variety has been in use since ancient times in
human history. Physicians prescribe it for certain
symptoms. Gaming or gambling too in a way alters the
mind by tossing it between highs and lows. At the same
time emotional alteration takes place in certain
recreational activities too. Thus gambling can be a
source of entertainment if done in moderation. This
entertaining diversion helps old people to keep them
busy and to do some brain activity and beat loneliness.
It has economic benefits too. Individuals benefit from
gambling economically. States benefit from the heavy tax
levied on gambling stations. The tax revenue thus helps
a nation to build up the treasury and use the money for
public services. It creates employment too. Localized
gaming play outs help local charities raise funds for
social causes. Large scale gambling attracts tourism and
thus helps improve the fortunes of a country.
Caution:
Gambling can be compared to a external entertainment drug.
It has a number of Benefits if it is used in moderation
and self control. A rough study estimates a 75 % of
gamblers find their
gambling activity benefits them by way of monetary
returns, entertainment and a good time pass when faced
with boredom. 1% become addictives as they make gambling
a substitute for some or the other psychic ‘holes’ or
emotional emptiness. The rest have experienced risks at
gambling in terms of monetary loss, a tendency to
addiction and depression. They realize the risk at an
earlier stage and take a break. ‘The principle of common
good’ can’t be applied here to morally legitimize
gambling, but the fact that it seem to benefit more
number of people than those who are adversely affected,
can be used for the introduction of more gambling
opportunities for the public.
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